How to Solve the Robot Bounded In Circle Challenge in Java

2 min read 421 words

Table of Contents

The challenge

On an infinite plane, a robot initially stands at (0, 0) and faces north.  The robot can receive one of three instructions:

  • "G": go straight 1 unit;
  • "L": turn 90 degrees to the left;
  • "R": turn 90 degress to the right.

The robot performs the instructions given in order, and repeats them forever.

Return true if and only if there exists a circle in the plane such that the robot never leaves the circle.

Example 1:

Input: "GGLLGG"
Output: true
Explanation: 
The robot moves from (0,0) to (0,2), turns 180 degrees, and then returns to (0,0).
When repeating these instructions, the robot remains in the circle of radius 2 centered at the origin.

Example 2:

Input: "GG"
Output: false
Explanation: 
The robot moves north indefinitely.

Example 3:

Input: "GL"
Output: true
Explanation: 
The robot moves from (0, 0) -> (0, 1) -> (-1, 1) -> (-1, 0) -> (0, 0) -> ...

Note:

  1. 1 <= instructions.length <= 100
  2. instructions[i] is in {'G', 'L', 'R'}

The solution in Java

First it is important to validate our inputs.

Then we can create some variables to store the x, y (for coordinates) and a further dir to store the direction we are travelling in.

Looping through the list of instructions and checking for which coordinate we need to adjust as well as turning left or right allows for a simple complete block of code.

We can determine a successful robotic circle if x and y are both , or if `dir` is not .

class Solution {
    public boolean isRobotBounded(String instructions) {
        // perform some initial sanity checks
        if (instructions.length()>=1 && instructions.length()<=100) {
            
            // create `x`, `y` and `dir` variables
            // for the coordinate system, as well as the direction
            int x = 0;
            int y = 0;
            int dir = 0;
            
            // loop through all instructions
            for (int i=0; i<instructions.length(); i++) {
                // get the current instruction
                char ch = instructions.charAt(i);
                
                if (ch=='G') {
                    // if Going Forward
                    //  _____
                    // |  0  |
                    // |3 + 1|
                    // |__2__|
                    // 
                    // works like a clock:
                    // 0==up (y++)
                    // 1==right (x++)
                    // 2==down (y--)
                    // 3==left (x--)
                    
                    if (dir==0) y++;
                    if (dir==3) x--;
                    if (dir==2) y--;
                    if (dir==1) x++;
                    
                } else if (ch=='L') {
                    // change direction if left
                    dir = (dir+5)%4;
                } else if (ch=='R') {
                    // change direction if right
                    dir = (dir+3)%4;
                }
                
            }
            
            return (x==0 && y==0) ? true : (dir!=0);
            
            
        } else return false;
    }
}

This solution is also performed in O(n) time complexity.

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Andrew

Andrew is a visionary software engineer and DevOps expert with a proven track record of delivering cutting-edge solutions that drive innovation at Ataiva.com. As a leader on numerous high-profile projects, Andrew brings his exceptional technical expertise and collaborative leadership skills to the table, fostering a culture of agility and excellence within the team. With a passion for architecting scalable systems, automating workflows, and empowering teams, Andrew is a sought-after authority in the field of software development and DevOps.

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